Virtual Reality for Language Learning 2.0
ELTons finalist
Immersive
Innovative
Educational
What is VR for Language Learning?
Virtual Reality has become one of the most innovative teaching tools in many educational sectors. Through this project, we are developing an innovative platform for carrying out collaborative group language exercises in the classroom. These will provide an opportunity for students to practise the target language in a fully immersive way, mimicking the well-established methodology of ‘Total Physical Response’ in a way that has not been used in language learning before.
Get ready for a journey filled with groundbreaking VR content set to revolutionize language education
Project title: Virtual Reality for Language Learning 2.0
Project no. 2023-1-HR01-KA220-ADU-000151917
Project implementation period: 01.11.2023. – 31.10.2026
High Quality Outputs
Throughout this project, we are going to create innovative intellectual outputs!
Virtual Learning Environments
Virtual Escape Rooms
The competitive edge
These tools will enhance the effectiveness of language learning by boosting the motivation of students, increasing communicative competencies, improving student focus on details and enhancing their cognitive skills.
Retention
The immersive audio-visual experience of VR stimulates greater retention of information.
Focus
VR enhances focus on details by immersing students in context-rich environments.
Communication
VR naturally compels the students to use language without being cued by the teacher.
Engagement
Capitalising on innovation allows us to capture our students’ interest and imagination.
Cooperation
VR fosters interactivity among students through immersive, collaborative environments.